// Copyright (C) Microsoft Corporation. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #pragma once #include "AppWindow.h" #include "ComponentBase.h" // This component handles commands from the Audio menu. class AudioComponent : public ComponentBase { public: AudioComponent(AppWindow* appWindow); bool HandleWindowMessage( HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam, LRESULT* result) override; void ToggleMuteState(); void UpdateTitleWithMuteState(wil::com_ptr<ICoreWebView2_8> webview2_8); ~AudioComponent() override; private: AppWindow* m_appWindow = nullptr; wil::com_ptr<ICoreWebView2> m_webView; EventRegistrationToken m_isDocumentPlayingAudioChangedToken = {}; EventRegistrationToken m_isMutedChangedToken = {}; };