// Copyright (C) Microsoft Corporation. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #pragma once // Including SDKDDKVer.h defines the highest available Windows platform. // If you wish to build your application for a previous Windows platform, // include WinSDKVer.h and set the _WIN32_WINNT macro to the platform you wish // to support before including SDKDDKVer.h. #include